Some programming languages, like Rust and Zig, classify many errors as expected. Others, like JavaScript and Python, classify them as unexpected. For example, when you parse JSON in Go, the compiler makes you handle the error; not so in Ruby. I tend to prefer stricter compilers for production software and looser languages for scripts and prototypes, in part because of their philosophy about errors. (The Rustaceans among you probably notice that this whole post is very similar to Rust’s error philosophy.)
I explored alternatives, and found in radare2 with its GUI Iaito a helpful toolkit for my needs. The user interface is really excellent, mixing the best features of old and new style UX schools. Not so satisfying is the underlying engine: I can accept that segmented x86 is not the main focus of the software, but its extreme instability (crashes, corruption of the project state and other miscellaneous bugs) was unexpected. As much as I want to revive the spirit of the early DOS era, I do not need to recall its worse sides. In any case, after fixing and submitting patches for the worst blockers, and finding workarounds for the lesser annoyances, I was able to get some value back.
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10:11, 3 марта 2026Из жизни,这一点在体育直播中也有详细论述
return num % 10;